Goro Majima (真島 吾朗, Majima Gorō) is a major character in the Yakuza game series and a playable character in in Project X Zone 2.
Crosspedia Entry Edit
Head of the Majima family, a group directly affiliated with the Tojo Clan.
Once a member of the Shimano Family, his insanely aggressive combat style earned him the nickname "The Mad Dog of the Shimano Family". Although even his own men are reportedly terrified of him, he also brings a kind of purity into the battle, as he appreciates those who can fight well and accept defeat with good grace. He has a strong sense of duty, excellent judgement, and keen instincts.
He lost his eye defending the honor of his blood brother Taiga Saejima. While he is friendly with Kazuma, calling him pet names like "Kazzy", he also views him as his main rival.
Goro has no interest in postion or titles, and he even left the Tojo Clan for a while. It was Kazuma who persuaded him to come back, and he now uses his diverse talents to support the clan once more.
The "Mad Dog" is no slouch in a fight, as he proves with his wild attacks. He uses his fists, a tanto blade, and various firearms, especially his Mark IV EXP Shotgun.
His theme is "Funk Goes On", the main brawling theme from Yakuza Dead Souls.
Stats at Level 99Edit
Gear: Yinglong (ATK +312, TEC +40, DEX +40, Normal Attack Range +1)
Accessory: Sunshine Belly Warmer (ATK +30, DEF +245, TEC +10, DEX +10, SP +50)
|Double Yakuza Kick||B||Down|
|Anti-Material Rifle and Shotgun||A||None|
|Backbreaker & Knife Combo||A||None|
|Dropkick & Chainsaw||B||Block Crush|
|Lotus Flare Palm & Knife Spin||A||None|
|Hidden Sword - Raging Bull||B||Block Crush|
|Skill Name||SP Cost||Target||Effect||Description|
|Construction Helmet||30 SP||Ally||Nullify Back and Side Attacks||A Majima Construction Helmet with "Safety First" written on both sides.|
|Smoking Break||70 SP||Self||Combo XP Recover +75%||A yakuza tough wouldn't be the same without a cigarette.|
|Demonic Flame||50 SP||Self||CRT Damage +35%||Majima's knife finds its target again and again as he strikes gracefully.|
|Eagle Eye||20 SP||Self||Doubles ZOC||Kiryu's sharp glare makes his foes cower, unable to withstand its quiet force.|
Auto Skills Edit
|Skill Name||CP Cost||Activation Rate||Effect||Description|
|Dragon of Dojima||0||After Action: 10 or more enemies defeated||Atk and Def +10%||Kiryu's nickname, a symbol of the status he still enjoys after retirement.|
|Mad Dog Majima||0||Start of Turn: 100%||Mirage Cancel XP Cost down 10%||Majima's nickname, given for his seemingly superhuman speed in battle.|
|Komaki Cat Feet||300||After Action: XP 50 or less||Halves Full-Defend XP Cost||The martial artist Komaki taught Kiryu how to rear back to dodge attacks.|
|Tandem Barrage||400||Start of Turn: More active allies than enemies||Support Cross Hit||The empathetic Majima runs up to his allies and joins the attack.|
|Komaki Tiger Drop||500||Start of Turn: HP is 100%||Stun Counter||The martial arts master Komaki taught Kiryu how to counter foes with his fist.|
|Unpredictable||600||After Action: 50%||Random||Not even Kiryu can guess what the daring, unpredictable Majima will do next.|
|Lotus Flare Palm||700||Start of Turn: SP 50% or less||Absorbs SP||Kiryu's kenpo-style palm strike robs foes of their spiritual force.|